Chain Jewel [3]
Armor decoration · Ver. 1.042 ·
Burst
Lv 1
Max Lv 5
Slot
Lv 3
Armor Lv 3 only
Sell value
250 z
Zenny
Rarity
5
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Chain Jewel [3] is a level 3 armor decoration (rarity 5) granting Burst 1. It fits any armor slot of level 3.
A decoration that grants the Burst skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Burst
Lv 1 / 5OffenseContinuously landing hits gradually increases attack and elemental attack. (Amount increased depends on weapon.)
- Lv 1On first hit, gain a small temporary attack and element boost, replaced by a larger boost after the fifth hit.this jewel
- Lv 2Hit 5 successive times for a moderate stat boost.
- Lv 3Hit 5 successive times for a bigger stat boost.
- Lv 4Hit 5 successive times for an even bigger stat boost.
- Lv 5Hit 5 successive times for a huge stat boost.
Fits in
Level 3 armor slots only
Chain Jewel [3] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 3 slot, the largest slot size in Ver. 1.042. Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
Chain Jewel [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Builds using Chain Jewel
- Weakness Exploit Dual BladesDual Blades×1
- Gog Scorcher Dual BladesDual Blades×1
- Gore Flayer Dual BladesDual Blades×1
- Gog Coalescence Charge BladeCharge Blade×2
- Binding Gore Charge BladeCharge Blade×1
- Health Regen Charge BladeCharge Blade×1
- Elemental Switch AxeSwitch Axe×2
- Resentment Switch AxeSwitch Axe×1
- Evasion Switch AxeSwitch Axe×1
- Gogma Evasion Insect GlaiveInsect Glaive×1
- Gore Flayer Insect GlaiveInsect Glaive×2
- Latent Power Insect GlaiveInsect Glaive×1
- Budget Flayer Insect GlaiveInsect Glaive×1
- Elemental Sword & ShieldSword & Shield×1
- All-Rounder Sword & ShieldSword & Shield×1
- Support Healer Sword & ShieldSword & Shield×1
- Budget Sword & ShieldSword & Shield×1
- Gogmazios Long SwordLong Sword×1
- Flayer Partbreaker Long SwordLong Sword×3
- Gore Leviathan Budget Long SwordLong Sword×1
- Raw Gore Great SwordGreat Sword×1
- Gore Flayer Light BowgunLight Bowgun×2
- Gogmazios Regen GunlanceGunlance×2
- Health Regen GunlanceGunlance×2
- Full Burst GunlanceGunlance×1
- Black Eclipse HammerHammer×1
- Powerhouse HammerHammer×1
- Comfort HammerHammer×1
- HR 40 Great SwordGreat Sword×1
- HR 50 Great SwordGreat Sword×1
- HR 50 Dual BladesDual Blades×1
Explore
Chain Jewel [3] FAQ
What does Chain Jewel [3] do in Monster Hunter Wilds?
Chain Jewel [3] grants Burst Lv 1 (On first hit, gain a small temporary attack and element boost, replaced by a larger boost after the fifth hit). Burst caps at Lv 5, so 4 more levels can come from armor, the charm or other decorations.
Which slots does Chain Jewel [3] fit in?
Chain Jewel [3] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 3 slot, the largest slot size in Ver. 1.042. Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
How do you get Chain Jewel [3]?
Chain Jewel [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
