
- Attack
- 294
- Affinity
- +15%
- Status
- 180 Poison
- Slots
- 3-2-1
Sharpness
Weapon skills
Monster Hunter Wilds · Sword & Shield build
Updated · Ver. 1.042 · Before HR 100 · Progression · S tier weapon
A general-purpose budget Sword & Shield build made from gear available before Hunter Rank 100, without Arch-tempered, Transcended or Gogma Artian gear: Offensive Guard 3 and Guard 3 on the poison Queen Rapier, Weakness Exploit 5, Agitator 5 and Divine Blessing 3, with Binding Counter and Decimator.


Priority 1
Offensive Guard
3/3
Priority 2
Guard
3/3
Priority 3
Weakness Exploit
5/5
Priority 4
Agitator
5/5
Priority 5
Critical Status
3/3
Priority 6
Divine Blessing
3/3
Priority 7
Speed Eating
3/3
Set bonus
Binding Counter I · 2 pts
Set bonus
Decimator I · 2 pts
Mantle
Rocksteady Mantle

Sharpness
Weapon skills





Charm
Made to take on any monster while you level up and farm the endgame. Block often and time your guards: Offensive Guard is where most of the damage comes from, and Guard 3 keeps knockback and stamina cost low. Poison works on almost every monster and Critical Status 3 on the Queen Rapier makes crits build it faster. Win Power Clashes for Binding Counter, and destroy wounds for a free heal from Decimator. There is no sharpness skill, so sharpen more often.
The Guardian/Ironwall jewel gives Offensive Guard 3 and a point of Guard, Ironwall Jewel II adds the other two, and the Shield jewel adds Guard Up 1. Every perfect block raises your attack by a percentage.
The Rathian Sword & Shield comes with Critical Status 3 and Poison Duration Up 1: crits build poison faster and poison lasts 20% longer. Darcblade picks poison because few monsters are immune to it.
G. Arkveld Vambraces β, Arkvulcan Coil β and Dahaad Shardhelm α add up to Weakness Exploit 5; the Dahaad pieces and Challenger Charm III cover Agitator 5.
The two Dahaad pieces unlock Binding Counter (more attack after a Power Clash or recovering from a bind like frostblight) and the two Guardian Arkveld β pieces unlock Decimator: destroying a wound heals you a moderate amount.
Lala Acanthopelm (the Lala Barina Sword & Shield) as a paralysis option: Critical Status drops to 1 and Poison Duration Up goes away, replaced by Critical Draw, which is of little use on Sword & Shield.
On a first playthrough you will likely have Challenger Charm II: Agitator still reaches 5 (with Charm III it is one point over).
The three Gobbler jewels (Speed Eating) and the Mighty jewel are optional: Steadfast jewels for Stun Resistance are a good swap while you are learning endgame monsters.
Build by Darcblade, adapted and re-fitted to the database.
BEST OF THE BEST SWORD & SHIELD BUILDS : MONSTER HUNTER WILDS
Updated · Ver. 1.042 · gear data from wilds.mhdb.io · build adapted from Darcblade
A general-purpose budget Sword & Shield build made from gear available before Hunter Rank 100, without Arch-tempered, Transcended or Gogma Artian gear: Offensive Guard 3 and Guard 3 on the poison Queen Rapier, Weakness Exploit 5, Agitator 5 and Divine Blessing 3, with Binding Counter and Decimator.
Loadout: Queen Rapier (Guardian/Ironwall Jwl [3], Ironwall Jewel II [2], Shield Jewel [1]); Dahaad Shardhelm α, G. Arkveld Mail β, G. Arkveld Vambraces β, Arkvulcan Coil β, Dahaad Shardgreaves β; Challenger Charm III; Rocksteady Mantle; armor jewels Protection Jewel [1] ×3, Chain Jewel [3], Gobbler Jewel [1] ×3, Mighty Jewel [2]. Core skills: Offensive Guard 3, Guard 3, Weakness Exploit 5, Agitator 5, Critical Status 3, Divine Blessing 3, Speed Eating 3, plus Binding Counter I (Jin Dahaad's Revolt) and Decimator I (Guardian Arkveld's Vitality).
Queen Rapier with Guardian/Ironwall Jwl [3], Ironwall Jewel II [2], Shield Jewel [1]; Dahaad Shardhelm α, G. Arkveld Mail β, G. Arkveld Vambraces β, Arkvulcan Coil β, Dahaad Shardgreaves β; Challenger Charm III; Rocksteady Mantle. That reaches Offensive Guard 3, Guard 3, Weakness Exploit 5, Agitator 5 with Binding Counter I, Decimator I.
Any monster. A general-purpose budget Sword & Shield build made from gear available before Hunter Rank 100, without Arch-tempered, Transcended or Gogma Artian gear: Offensive Guard 3 and Guard 3 on the poison Queen Rapier, Weakness Exploit 5, Agitator 5 and Divine Blessing 3, with Binding Counter and Decimator.
It is adapted from Darcblade's video "BEST OF THE BEST SWORD & SHIELD BUILDS : MONSTER HUNTER WILDS", re-fitted to the game data on this site: every piece, jewel and skill total above is checked against the database, and the swaps list what was changed and why.
Sword & Shield is S tier on the weapon tier list. This is one of 4 Sword & Shield builds on the site, each tuned for a different target.
Mutual Hostility II, Burst 5, Peak Performance 5 and Offensive Guard 3 on a fire Kyrie Verd.
Fire Attack 3 · Offensive Guard 3 · Burst 5
Raw Kyrie Verd with Black Eclipse, Weakness Exploit 5, Agitator 5, Flayer 5 and Guard Up 3.
Weakness Exploit 5 · Agitator 5 · Offensive Guard 3
Party healer: Wide-Range 5, Speed Eating 3, Free Meal 3 and Paralysis 3, with Flayer 5 for wounds.
Wide-Range 5 · Speed Eating 3 · Free Meal 3