A group-play Sword & Shield build that heals the party: Wide-Range 5 shares every potion and demon drug with nearby allies, Speed Eating 3 and Free Meal 3 make them faster and cheaper, and a paralysis Kyrie Verd with Paralysis Attack 3 adds crowd control. Weakness Exploit 5, Agitator 5 and Flayer 5 keep it dealing damage between heals.
Kyrie Verd forged as a paralysis weapon, element focus, upgraded to its Gogma form. Carry a second one in sleep as your secondary weapon, with a Sleep Jewel III in place of the Paralyzer jewel.
Sword & Shield can use items without sheathing, which makes it the best weapon for a healer. Drink potions when the party is hurt and demon drugs before big damage windows; bring the ingredients to craft more potions during the hunt, and check your secret pouch if you run low. Between heals, attack weak points and open wounds with Flayer 5. Paralyse the monster once, then switch to the sleep Kyrie Verd to put it to sleep: Sword & Shield has no charge mechanic to lose. This is a group build, not a solo one.
Synergies
Why each skill is in the set
01Wide-Range
Wide-Range 5 from one piece
Half Rim Glasses α carry Wide-Range 5 on their own: every potion, mega potion or demon drug you consume also affects nearby allies. Recovery Up boosts Wide-Range healing too, but Darcblade leaves it out to keep damage skills.
02Speed EatingFree Meal
Speed Eating 3 and Free Meal 3
Three Gobbler jewels give Speed Eating 3, which shortens every drinking animation so you get back to attacking (or drink another potion) sooner. Three Satiated jewels give Free Meal 3, a chance not to consume the item at all, so your potions last much longer.
03Paralysis Attack
Paralysis and sleep for crowd control
The Paralyzer jewel maxes Paralysis Attack. Swap to the sleep Kyrie Verd after the first paralysis to sleep the monster too, and add shield-bash KOs: you can lock the monster down several times per hunt for the party.
04Weakness ExploitAgitatorFlayer
Weakness Exploit 5, Agitator 5, Flayer 5
Exploiter Charm III and Arkvulcan Vambraces γ reach Weakness Exploit 5; the Blango pieces and a Challenger jewel reach Agitator 5; the Arkvulcan γ pieces and a Flayer jewel reach Flayer 5. The build still deals damage and opens wounds for the party when nobody needs healing.
05GuardGuard Up
Guard 3 and Guard Up 3
Shield Jewel III and Ironwall Jewel III on the weapon max both guard skills, so you can block through attacks (unblockable ones included) instead of dodging away from the party.
The two Blango pieces unlock War Cry: the To Victory! gesture briefly raises attack for nearby allies, most of all Palicoes and support hunters; put it on your radial menu and combine it with a Might Seed before a big damage window. The two Arkvulcan γ pieces unlock Hasten Recovery I, and with the weapon's Lord's Soul roll they reach Guts (Tenacity).
07
Transcend the rarity 6 pieces
Half Rim Glasses α, Blango Mail β and Blango Coil β are rarity 6: Transcendence upgrades their slots to 1-1, 3-1 and 2-1, which is where the Challenger and Jumping jewels and the extra Satiated jewel go.
Swaps
If you are missing a piece
Medicine jewels for Recovery Up heal the party more per potion, at the cost of damage skills. Darcblade finds Speed Eating 3 and quick repeated potions usually enough.
Other statuses: replace the Paralyzer jewel with the Sleep Jewel III on a sleep Kyrie Verd (or any status jewel matching your weapon).
The Jumping jewel (Evade Extender) is optional.
Without a Lord's Soul roll on the weapon you lose Guts (Tenacity) only; the healing part of the build is unchanged.
Source
Credit
Build by Darcblade, adapted and re-fitted to the database.
Updated · Ver. 1.042 · gear data from wilds.mhdb.io · build adapted from Darcblade
A group-play Sword & Shield build that heals the party: Wide-Range 5 shares every potion and demon drug with nearby allies, Speed Eating 3 and Free Meal 3 make them faster and cheaper, and a paralysis Kyrie Verd with Paralysis Attack 3 adds crowd control. Weakness Exploit 5, Agitator 5 and Flayer 5 keep it dealing damage between heals.
Loadout: Kyrie Verd (Paralyzer Jwl III [3], Shield Jewel III [3], Ironwall Jewel III [3]); Half Rim Glasses α, Blango Mail β, Arkvulcan Vambraces γ, Blango Coil β, Arkvulcan Greaves γ; Exploiter Charm III; Rocksteady Mantle; armor jewels Satiated Jewel [1] ×3, Challenger Jewel [3], Gobbler Jewel [1] ×3, Jumping Jewel [2], Flayer Jewel [3], Chain Jewel [3]. Core skills: Wide-Range 5, Speed Eating 3, Free Meal 3, Paralysis Attack 3, Guard Up 3, Guard 3, Weakness Exploit 5, Flayer 5, plus Guts (Tenacity) (Lord's Soul) and War Cry I (Blangonga's Spirit) and Hasten Recovery I (Arkveld's Hunger).
Weapon
Kyrie Verd (Sword & Shield, R8)
Attack / affinity
266 / 0%
Main armor set
Blango β
Charm
Exploiter Charm III
Mantle
Rocksteady Mantle
Target
Any monster
Unlocks at
HR 100+
Defense
280 base, 416 fully upgraded
Set and group bonuses
Guts (Tenacity) (Lord's Soul, 3 pts), War Cry I (Blangonga's Spirit, 2 pts), Hasten Recovery I (Arkveld's Hunger, 2 pts)
Source
Darcblade, "BEST OF THE BEST SWORD & SHIELD BUILDS : MONSTER HUNTER WILDS"
FAQ · 6 questions
Support Healer Sword & Shield FAQ
01
What gear does the Support Healer Sword & Shield build use?
Kyrie Verd with Paralyzer Jwl III [3], Shield Jewel III [3], Ironwall Jewel III [3]; Half Rim Glasses α, Blango Mail β, Arkvulcan Vambraces γ, Blango Coil β, Arkvulcan Greaves γ; Exploiter Charm III; Rocksteady Mantle. That reaches Wide-Range 5, Speed Eating 3, Free Meal 3, Paralysis Attack 3 with Guts (Tenacity), War Cry I, Hasten Recovery I.
02
When should I use the Support Healer Sword & Shield build?
Any monster. A group-play Sword & Shield build that heals the party: Wide-Range 5 shares every potion and demon drug with nearby allies, Speed Eating 3 and Free Meal 3 make them faster and cheaper, and a paralysis Kyrie Verd with Paralysis Attack 3 adds crowd control. Weakness Exploit 5, Agitator 5 and Flayer 5 keep it dealing damage between heals.
03
Is this build good solo?
No. Wide-Range, War Cry and most of its value only matter with allies nearby. Solo, use the elemental or all-rounder build.
04
What if I run out of potions?
Free Meal 3 saves many of them, but bring the ingredients to craft more during the hunt, check your secret pouch, and restock at a camp if needed.
05
Where does the Support Healer Sword & Shield build come from?
It is adapted from Darcblade's video "BEST OF THE BEST SWORD & SHIELD BUILDS : MONSTER HUNTER WILDS", re-fitted to the game data on this site: every piece, jewel and skill total above is checked against the database, and the swaps list what was changed and why.
06
Is Sword & Shield good in Ver. 1.042?
Sword & Shield is S tier on the weapon tier list. This is one of 4 Sword & Shield builds on the site, each tuned for a different target.