Satiated Jewel [1]
Armor decoration · Ver. 1.042 ·
Free Meal
Lv 1
Max Lv 3
Slot
Lv 1
Fits armor Lv 1+
Sell value
150 z
Zenny
Rarity
3
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Satiated Jewel [1] is a level 1 armor decoration (rarity 3) granting Free Meal 1. It fits any armor slot of level 1 or higher.
A decoration that grants the Free Meal skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Free Meal
Lv 1 / 3ItemGives you a predetermined chance of consuming a food or drink item for free.
- Lv 1Activates 10% of the time.this jewel
- Lv 2Activates 25% of the time.
- Lv 3Activates 45% of the time.
Fits in
Level 1+ armor slots
Satiated Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
Satiated Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Builds using Satiated Jewel
- Support Healer Sword & ShieldSword & Shield×3
Explore
Satiated Jewel [1] FAQ
What does Satiated Jewel [1] do in Monster Hunter Wilds?
Satiated Jewel [1] grants Free Meal Lv 1 (Activates 10% of the time). Free Meal caps at Lv 3, so 2 more levels can come from armor, the charm or other decorations.
Which slots does Satiated Jewel [1] fit in?
Satiated Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
How do you get Satiated Jewel [1]?
Satiated Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
