Magazine/ Ironwall Jwl [3]
Weapon decoration · Ver. 1.042 ·
Guard
Lv 1
Max Lv 3
Load Shells
Lv 2
Max Lv 2
Slot
Lv 3
Weapon Lv 3 only
Sell value
250 z
Zenny
Monster Hunter Wilds · Ver. 1.042
Magazine/Ironwall Jwl [3] is a level 3 weapon decoration (rarity 5) granting Guard 1 and Load Shells 2. It fits any weapon slot of level 3.
A decoration that grants the Load Shells and Guard skills.
Data verified · Source: wilds.mhdb.io
Skills granted
Guard
Lv 1 / 3UtilityReduces knockbacks and stamina depletion when guarding.
- Lv 1Slightly decreases the impact of attacks and reduces stamina depletion by 15%.this jewel
- Lv 2Decreases the impact of attacks and reduces stamina depletion by 30%.
- Lv 3Greatly decreases the impact of attacks and reduces stamina depletion by 50%.
Also onIronwall Jewel III [3], Ironwall Jewel II [2], Ironwall Jewel [1], Bandolier/Ironwall Jwl [3] and 15 more
Load Shells
Lv 2 / 2UtilityImproves reloading, and increases the gunlance's shell capacity and charge blade's phial capacity.
- Lv 1Increases shell and phial reloading speed.
- Lv 2Increases shell/phial reloading speed. Gunlance loading capacity +1. Charge blade charges 5 phials on yellow gauge.this jewel
Also onMagazine Jewel II [2], Magazine/Attack Jwl [3], Magazine/Draw Jwl [3], Magazine/Expert Jwl [3] and 2 more
Fits in
Level 3 weapon slots only
Magazine/Ironwall Jwl [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.
Magazine/Ironwall Jwl [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Builds using Magazine/Ironwall Jwl
- Budget Gore Charge BladeCharge Blade×1
- Gogmazios Regen GunlanceGunlance×1
- Health Regen GunlanceGunlance×1
- Full Burst GunlanceGunlance×1
- Budget Partbreaker GunlanceGunlance×1
Explore
Magazine/Ironwall Jwl [3] FAQ
What does Magazine/Ironwall Jwl [3] do in Monster Hunter Wilds?
Magazine/Ironwall Jwl [3] grants Guard Lv 1 (Slightly decreases the impact of attacks and reduces stamina depletion by 15%) and Load Shells Lv 2 (Increases shell/phial reloading speed. Gunlance loading capacity +1. Charge blade charges 5 phials on yellow gauge). Guard caps at Lv 3, so 2 more levels can come from armor, the charm or other decorations. Load Shells is already at its maximum level 2.
Which slots does Magazine/Ironwall Jwl [3] fit in?
Magazine/Ironwall Jwl [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.
How do you get Magazine/Ironwall Jwl [3]?
Magazine/Ironwall Jwl [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
