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Magazine/Draw Jwl [3] icon, level 3 weapon decoration

Magazine/Draw Jwl [3]

Weapon decoration · Ver. 1.042 ·

Rarity 5Lv 3 weaponAffinity

Critical Draw

Lv 1

Max Lv 3

Load Shells

Lv 2

Max Lv 2

Slot

Lv 3

Weapon Lv 3 only

Sell value

250 z

Zenny

Monster Hunter Wilds · Ver. 1.042

Magazine/Draw Jwl [3] is a level 3 weapon decoration (rarity 5) granting Critical Draw 1 and Load Shells 2. It fits any weapon slot of level 3.

A decoration that grants the Load Shells and Critical Draw skills.

Data verified · Source: wilds.mhdb.io

Skills granted

Critical Draw

Lv 1 / 3Affinity

Increases affinity when performing draw attacks. (Not effective while riding.)

  1. Lv 1Affinity +50%this jewel
  2. Lv 2Affinity +75%
  3. Lv 3Affinity +100%

Also onDraw Jewel III [3], Draw Jewel II [2], Draw Jewel [1], Charge Up/Draw Jwl [3] and 4 more

Load Shells

Lv 2 / 2Utility

Improves reloading, and increases the gunlance's shell capacity and charge blade's phial capacity.

  1. Lv 1Increases shell and phial reloading speed.
  2. Lv 2Increases shell/phial reloading speed. Gunlance loading capacity +1. Charge blade charges 5 phials on yellow gauge.this jewel

Also onMagazine Jewel II [2], Magazine/Attack Jwl [3], Magazine/Expert Jwl [3], Magazine/Handicraft Jwl [3] and 2 more

Fits in

123

Level 3 weapon slots only

Magazine/Draw Jwl [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

Magazine/Draw Jwl [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.

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FAQ · 3 questions

Magazine/Draw Jwl [3] FAQ

What does Magazine/Draw Jwl [3] do in Monster Hunter Wilds?

Magazine/Draw Jwl [3] grants Critical Draw Lv 1 (Affinity +50%) and Load Shells Lv 2 (Increases shell/phial reloading speed. Gunlance loading capacity +1. Charge blade charges 5 phials on yellow gauge). Critical Draw caps at Lv 3, so 2 more levels can come from armor, the charm or other decorations. Load Shells is already at its maximum level 2.

Which slots does Magazine/Draw Jwl [3] fit in?

Magazine/Draw Jwl [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

How do you get Magazine/Draw Jwl [3]?

Magazine/Draw Jwl [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.