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Draw Jewel III [3] icon, level 3 weapon decoration

Draw Jewel III [3]

Weapon decoration · Ver. 1.042 ·

Rarity 5Lv 3 weaponAffinity

Critical Draw

Lv 3

Max Lv 3

Slot

Lv 3

Weapon Lv 3 only

Sell value

250 z

Zenny

Rarity

5

High-rank melding

Monster Hunter Wilds · Ver. 1.042

Draw Jewel III [3] is a level 3 weapon decoration (rarity 5) granting Critical Draw 3. It fits any weapon slot of level 3.

A decoration that grants the Critical Draw skill.

Data verified · Source: wilds.mhdb.io

Skill granted

Critical Draw

Lv 3 / 3Affinity

Increases affinity when performing draw attacks. (Not effective while riding.)

  1. Lv 1Affinity +50%
  2. Lv 2Affinity +75%
  3. Lv 3Affinity +100%this jewel

Also onDraw Jewel II [2], Draw Jewel [1], Charge Up/Draw Jwl [3], Flight/Draw Jewel [3] and 4 more

Fits in

123

Level 3 weapon slots only

Draw Jewel III [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

Draw Jewel III [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.

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FAQ · 3 questions

Draw Jewel III [3] FAQ

What does Draw Jewel III [3] do in Monster Hunter Wilds?

Draw Jewel III [3] grants Critical Draw Lv 3 (Affinity +100%). Critical Draw is already at its maximum level 3.

Which slots does Draw Jewel III [3] fit in?

Draw Jewel III [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

How do you get Draw Jewel III [3]?

Draw Jewel III [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.