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Charge Up/Draw Jwl [3] icon, level 3 weapon decoration

Charge Up/Draw Jwl [3]

Weapon decoration · Ver. 1.042 ·

Rarity 5Lv 3 weaponOffense

Charge Up

Lv 1

Max Lv 1

Critical Draw

Lv 1

Max Lv 3

Slot

Lv 3

Weapon Lv 3 only

Sell value

250 z

Zenny

Monster Hunter Wilds · Ver. 1.042

Charge Up/Draw Jwl [3] is a level 3 weapon decoration (rarity 5) granting Charge Up 1 and Critical Draw 1. It fits any weapon slot of level 3.

A decoration that grants the Charge Up and Critical Draw skills.

Data verified · Source: wilds.mhdb.io

Skills granted

Charge Up

Lv 1 / 1Offense

Increases the damage and stun power of charged hammer attacks.

  1. Lv 1Activates skill effect.this jewel

Also onCharge Up Jewel [2], Charge Up/Attack Jwl [3], Charge Up/Expert Jwl [3], Charge Up/Handicraft Jwl [3] and 1 more

Critical Draw

Lv 1 / 3Affinity

Increases affinity when performing draw attacks. (Not effective while riding.)

  1. Lv 1Affinity +50%this jewel
  2. Lv 2Affinity +75%
  3. Lv 3Affinity +100%

Also onDraw Jewel III [3], Draw Jewel II [2], Draw Jewel [1], Flight/Draw Jewel [3] and 4 more

Fits in

123

Level 3 weapon slots only

Charge Up/Draw Jwl [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

Charge Up/Draw Jwl [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.

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FAQ · 3 questions

Charge Up/Draw Jwl [3] FAQ

What does Charge Up/Draw Jwl [3] do in Monster Hunter Wilds?

Charge Up/Draw Jwl [3] grants Charge Up Lv 1 (Activates skill effect) and Critical Draw Lv 1 (Affinity +50%). Charge Up is already at its maximum level 1. Critical Draw caps at Lv 3, so 2 more levels can come from armor, the charm or other decorations.

Which slots does Charge Up/Draw Jwl [3] fit in?

Charge Up/Draw Jwl [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

How do you get Charge Up/Draw Jwl [3]?

Charge Up/Draw Jwl [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.