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Charge Up/Handicraft Jwl [3] icon, level 3 weapon decoration

Charge Up/Handicraft Jwl [3]

Weapon decoration · Ver. 1.042 ·

Rarity 5Lv 3 weaponOffense

Charge Up

Lv 1

Max Lv 1

Handicraft

Lv 1

Max Lv 5

Slot

Lv 3

Weapon Lv 3 only

Sell value

250 z

Zenny

Monster Hunter Wilds · Ver. 1.042

Charge Up/Handicraft Jwl [3] is a level 3 weapon decoration (rarity 5) granting Charge Up 1 and Handicraft 1. It fits any weapon slot of level 3.

A decoration that grants the Charge Up and Handicraft skills.

Data verified · Source: wilds.mhdb.io

Skills granted

Charge Up

Lv 1 / 1Offense

Increases the damage and stun power of charged hammer attacks.

  1. Lv 1Activates skill effect.this jewel

Also onCharge Up Jewel [2], Charge Up/Attack Jwl [3], Charge Up/Draw Jwl [3], Charge Up/Expert Jwl [3] and 1 more

Handicraft

Lv 1 / 5Sharpness

Extends the weapon sharpness gauge. However, it will not increase the gauge past its maximum.

  1. Lv 1Weapon sharpness +10this jewel
  2. Lv 2Weapon sharpness +20
  3. Lv 3Weapon sharpness +30
  4. Lv 4Weapon sharpness +40
  5. Lv 5Weapon sharpness +50

Also onHandicraft Jwl III [3], Handicraft Jewel II [2], Handicraft Jewel [1], Blaze/Handicraft Jwl [3] and 19 more

Fits in

123

Level 3 weapon slots only

Charge Up/Handicraft Jwl [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

Charge Up/Handicraft Jwl [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.

Charge Up JewelR4 · Lv 2 weapon · Charge Up 1Charge Up/Attack JwlR5 · Lv 3 weapon · Attack Boost 1, Charge Up 1Charge Up/Draw JwlR5 · Lv 3 weapon · Charge Up 1, Critical Draw 1Charge Up/Expert JwlR5 · Lv 3 weapon · Critical Eye 1, Charge Up 1Charge Up/KO JewelR5 · Lv 3 weapon · Slugger 1, Charge Up 1Handicraft Jwl IIIR5 · Lv 3 weapon · Handicraft 3Handicraft Jewel IIR4 · Lv 2 weapon · Handicraft 2Handicraft JewelR3 · Lv 1 weapon · Handicraft 1Blaze/Handicraft JwlR6 · Lv 3 weapon · Fire Attack 3, Handicraft 1Bolt/Handicraft JwlR6 · Lv 3 weapon · Handicraft 1, Thunder Attack 3Charge/Handicraft JwlR7 · Lv 3 weapon · Charge Master 3, Handicraft 1Crit Elem/Handicraft JwlR5 · Lv 3 weapon · Critical Element 3, Handicraft 1Crit Stat/Handicraft JwlR6 · Lv 3 weapon · Critical Status 3, Handicraft 1Dragon/Handicraft JwlR6 · Lv 3 weapon · Dragon Attack 3, Handicraft 1Enhancer/Handicraft JwlR7 · Lv 3 weapon · Power Prolonger 3, Handicraft 1Flight/Handicraft JwlR5 · Lv 3 weapon · Airborne 1, Handicraft 1Focus/Handicraft JewelR7 · Lv 3 weapon · Focus 3, Handicraft 1Frost/Handicraft JwlR6 · Lv 3 weapon · Handicraft 1, Ice Attack 3Gambit/Handicraft JwlR7 · Lv 3 weapon · Punishing Draw 3, Handicraft 1Grinder/Handicraft JwlR5 · Lv 3 weapon · Handicraft 1, Speed Sharpening 2Guardian/Handicraft JwlR7 · Lv 3 weapon · Offensive Guard 3, Handicraft 1Magazine/Handicraft JwlR5 · Lv 3 weapon · Load Shells 2, Handicraft 1Poison/Handicraft JwlR6 · Lv 3 weapon · Poison Duration Up 1, Handicraft 1Quickswitch/Handicraft JwlR7 · Lv 3 weapon · Rapid Morph 3, Handicraft 1Rzr Sharp/Handicraft JwlR7 · Lv 3 weapon · Razor Sharp 3, Handicraft 1Shield/Handicraft JwlR6 · Lv 3 weapon · Guard Up 3, Handicraft 1Sonorous/Handicraft JwlR5 · Lv 3 weapon · Horn Maestro 2, Handicraft 1Stream/Handicraft JwlR6 · Lv 3 weapon · Water Attack 3, Handicraft 1

Explore

FAQ · 3 questions

Charge Up/Handicraft Jwl [3] FAQ

What does Charge Up/Handicraft Jwl [3] do in Monster Hunter Wilds?

Charge Up/Handicraft Jwl [3] grants Charge Up Lv 1 (Activates skill effect) and Handicraft Lv 1 (Weapon sharpness +10). Charge Up is already at its maximum level 1. Handicraft caps at Lv 5, so 4 more levels can come from armor, the charm or other decorations.

Which slots does Charge Up/Handicraft Jwl [3] fit in?

Charge Up/Handicraft Jwl [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

How do you get Charge Up/Handicraft Jwl [3]?

Charge Up/Handicraft Jwl [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.