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Charge/Handicraft Jwl [3] icon, level 3 weapon decoration

Charge/Handicraft Jwl [3]

Weapon decoration · Ver. 1.042 ·

Rarity 7Lv 3 weaponElement

Charge Master

Lv 3

Max Lv 3

Handicraft

Lv 1

Max Lv 5

Slot

Lv 3

Weapon Lv 3 only

Sell value

350 z

Zenny

Monster Hunter Wilds · Ver. 1.042

Charge/Handicraft Jwl [3] is a level 3 weapon decoration (rarity 7) granting Charge Master 3 and Handicraft 1. It fits any weapon slot of level 3.

A decoration that grants the Charge Master and Handicraft skills.

Data verified · Source: wilds.mhdb.io

Skills granted

Charge Master

Lv 3 / 3Element

Increases element power and status buildup for charged attacks.

  1. Lv 1Slightly increases elemental attack and status buildup for charged attacks.
  2. Lv 2Increases elemental attack and status buildup for charged attacks.
  3. Lv 3Greatly increases elemental attack and status buildup for charged attacks.this jewel

Also onCharge Jewel III [3], Charge/KO Jewel [3], Charge Jewel II [2], Charge Jewel [1]

Handicraft

Lv 1 / 5Sharpness

Extends the weapon sharpness gauge. However, it will not increase the gauge past its maximum.

  1. Lv 1Weapon sharpness +10this jewel
  2. Lv 2Weapon sharpness +20
  3. Lv 3Weapon sharpness +30
  4. Lv 4Weapon sharpness +40
  5. Lv 5Weapon sharpness +50

Also onHandicraft Jwl III [3], Handicraft Jewel II [2], Handicraft Jewel [1], Blaze/Handicraft Jwl [3] and 19 more

Fits in

123

Level 3 weapon slots only

Charge/Handicraft Jwl [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

Charge/Handicraft Jwl [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 7; this rarity needs tempered materials and drops from stronger tempered monsters.

Charge Jewel IIIR5 · Lv 3 weapon · Charge Master 3Charge/KO JewelR7 · Lv 3 weapon · Charge Master 3, Slugger 1Charge Jewel IIR4 · Lv 2 weapon · Charge Master 2Charge JewelR3 · Lv 1 weapon · Charge Master 1Handicraft Jwl IIIR5 · Lv 3 weapon · Handicraft 3Handicraft Jewel IIR4 · Lv 2 weapon · Handicraft 2Handicraft JewelR3 · Lv 1 weapon · Handicraft 1Blaze/Handicraft JwlR6 · Lv 3 weapon · Fire Attack 3, Handicraft 1Bolt/Handicraft JwlR6 · Lv 3 weapon · Handicraft 1, Thunder Attack 3Charge Up/Handicraft JwlR5 · Lv 3 weapon · Charge Up 1, Handicraft 1Crit Elem/Handicraft JwlR5 · Lv 3 weapon · Critical Element 3, Handicraft 1Crit Stat/Handicraft JwlR6 · Lv 3 weapon · Critical Status 3, Handicraft 1Dragon/Handicraft JwlR6 · Lv 3 weapon · Dragon Attack 3, Handicraft 1Enhancer/Handicraft JwlR7 · Lv 3 weapon · Power Prolonger 3, Handicraft 1Flight/Handicraft JwlR5 · Lv 3 weapon · Airborne 1, Handicraft 1Focus/Handicraft JewelR7 · Lv 3 weapon · Focus 3, Handicraft 1Frost/Handicraft JwlR6 · Lv 3 weapon · Handicraft 1, Ice Attack 3Gambit/Handicraft JwlR7 · Lv 3 weapon · Punishing Draw 3, Handicraft 1Grinder/Handicraft JwlR5 · Lv 3 weapon · Handicraft 1, Speed Sharpening 2Guardian/Handicraft JwlR7 · Lv 3 weapon · Offensive Guard 3, Handicraft 1Magazine/Handicraft JwlR5 · Lv 3 weapon · Load Shells 2, Handicraft 1Poison/Handicraft JwlR6 · Lv 3 weapon · Poison Duration Up 1, Handicraft 1Quickswitch/Handicraft JwlR7 · Lv 3 weapon · Rapid Morph 3, Handicraft 1Rzr Sharp/Handicraft JwlR7 · Lv 3 weapon · Razor Sharp 3, Handicraft 1Shield/Handicraft JwlR6 · Lv 3 weapon · Guard Up 3, Handicraft 1Sonorous/Handicraft JwlR5 · Lv 3 weapon · Horn Maestro 2, Handicraft 1Stream/Handicraft JwlR6 · Lv 3 weapon · Water Attack 3, Handicraft 1

Explore

FAQ · 3 questions

Charge/Handicraft Jwl [3] FAQ

What does Charge/Handicraft Jwl [3] do in Monster Hunter Wilds?

Charge/Handicraft Jwl [3] grants Charge Master Lv 3 (Greatly increases elemental attack and status buildup for charged attacks) and Handicraft Lv 1 (Weapon sharpness +10). Charge Master is already at its maximum level 3. Handicraft caps at Lv 5, so 4 more levels can come from armor, the charm or other decorations.

Which slots does Charge/Handicraft Jwl [3] fit in?

Charge/Handicraft Jwl [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

How do you get Charge/Handicraft Jwl [3]?

Charge/Handicraft Jwl [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 7; this rarity needs tempered materials and drops from stronger tempered monsters.