MHWILDSBUILD.COM
Charge/KO Jewel [3] icon, level 3 weapon decoration

Charge/KO Jewel [3]

Weapon decoration · Ver. 1.042 ·

Rarity 7Lv 3 weaponElement

Charge Master

Lv 3

Max Lv 3

Slugger

Lv 1

Max Lv 3

Slot

Lv 3

Weapon Lv 3 only

Sell value

350 z

Zenny

Monster Hunter Wilds · Ver. 1.042

Charge/KO Jewel [3] is a level 3 weapon decoration (rarity 7) granting Charge Master 3 and Slugger 1. It fits any weapon slot of level 3.

A decoration that grants the Charge Master and Slugger skills.

Data verified · Source: wilds.mhdb.io

Skills granted

Charge Master

Lv 3 / 3Element

Increases element power and status buildup for charged attacks.

  1. Lv 1Slightly increases elemental attack and status buildup for charged attacks.
  2. Lv 2Increases elemental attack and status buildup for charged attacks.
  3. Lv 3Greatly increases elemental attack and status buildup for charged attacks.this jewel

Also onCharge Jewel III [3], Charge/Handicraft Jwl [3], Charge Jewel II [2], Charge Jewel [1]

Slugger

Lv 1 / 3Offense

Makes it easier to stun monsters.

  1. Lv 1Stun power +20%this jewel
  2. Lv 2Stun power +30%
  3. Lv 3Stun power +40%

Also onKO Jewel III [3], KO Jewel II [2], KO Jewel [1], Blaze/KO Jewel [3] and 14 more

Fits in

123

Level 3 weapon slots only

Charge/KO Jewel [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

Charge/KO Jewel [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 7; this rarity needs tempered materials and drops from stronger tempered monsters.

Explore

FAQ · 3 questions

Charge/KO Jewel [3] FAQ

What does Charge/KO Jewel [3] do in Monster Hunter Wilds?

Charge/KO Jewel [3] grants Charge Master Lv 3 (Greatly increases elemental attack and status buildup for charged attacks) and Slugger Lv 1 (Stun power +20%). Charge Master is already at its maximum level 3. Slugger caps at Lv 3, so 2 more levels can come from armor, the charm or other decorations.

Which slots does Charge/KO Jewel [3] fit in?

Charge/KO Jewel [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

How do you get Charge/KO Jewel [3]?

Charge/KO Jewel [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 7; this rarity needs tempered materials and drops from stronger tempered monsters.