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Poison/KO Jewel [3] icon, level 3 weapon decoration

Poison/KO Jewel [3]

Weapon decoration · Ver. 1.042 ·

Rarity 6Lv 3 weaponOffense

Poison Duration Up

Lv 1

Max Lv 1

Slugger

Lv 1

Max Lv 3

Slot

Lv 3

Weapon Lv 3 only

Sell value

300 z

Zenny

Monster Hunter Wilds · Ver. 1.042

Poison/KO Jewel [3] is a level 3 weapon decoration (rarity 6) granting Poison Duration Up 1 and Slugger 1. It fits any weapon slot of level 3.

A decoration that grants the Poison Duration Up and Slugger skills.

Data verified · Source: wilds.mhdb.io

Skills granted

Poison Duration Up

Lv 1 / 1Offense

Extends the duration of your poison's effect on monsters.

  1. Lv 1Extends the duration of your poison's effect by 20%.this jewel

Also onPoison Jewel [2], Poison/Attack Jewel [3], Poison/Draw Jewel [3], Poison/Expert Jwl [3] and 3 more

Slugger

Lv 1 / 3Offense

Makes it easier to stun monsters.

  1. Lv 1Stun power +20%this jewel
  2. Lv 2Stun power +30%
  3. Lv 3Stun power +40%

Also onKO Jewel III [3], KO Jewel II [2], KO Jewel [1], Blaze/KO Jewel [3] and 14 more

Fits in

123

Level 3 weapon slots only

Poison/KO Jewel [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

Poison/KO Jewel [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 6; this rarity needs tempered materials and drops from stronger tempered monsters.

Poison JewelR5 · Lv 2 weapon · Poison Duration Up 1Poison/Attack JewelR6 · Lv 3 weapon · Poison Duration Up 1, Attack Boost 1Poison/Draw JewelR6 · Lv 3 weapon · Poison Duration Up 1, Critical Draw 1Poison/Expert JwlR6 · Lv 3 weapon · Critical Eye 1, Poison Duration Up 1Poison/Handicraft JwlR6 · Lv 3 weapon · Poison Duration Up 1, Handicraft 1Poison/Ironwall JwlR6 · Lv 3 weapon · Poison Duration Up 1, Guard 1Poison/Precise JwlR6 · Lv 3 weapon · Poison Duration Up 1, Ballistics 1KO Jewel IIIR5 · Lv 3 weapon · Slugger 3KO Jewel IIR4 · Lv 2 weapon · Slugger 2KO JewelR3 · Lv 1 weapon · Slugger 1Blaze/KO JewelR6 · Lv 3 weapon · Slugger 1, Fire Attack 3Bolt/KO JewelR6 · Lv 3 weapon · Slugger 1, Thunder Attack 3Charge Up/KO JewelR5 · Lv 3 weapon · Slugger 1, Charge Up 1Charge/KO JewelR7 · Lv 3 weapon · Charge Master 3, Slugger 1Crit Elem/KO JewelR5 · Lv 3 weapon · Slugger 1, Critical Element 3Crit Status/KO JwlR6 · Lv 3 weapon · Slugger 1, Critical Status 3Dragon/KO JewelR6 · Lv 3 weapon · Slugger 1, Dragon Attack 3Focus/KO JewelR7 · Lv 3 weapon · Slugger 1, Focus 3Frost/KO JewelR6 · Lv 3 weapon · Slugger 1, Ice Attack 3Gambit/KO JewelR7 · Lv 3 weapon · Punishing Draw 3, Slugger 1Grinder/KO JewelR5 · Lv 3 weapon · Slugger 1, Speed Sharpening 2Quickswitch/KO JwlR7 · Lv 3 weapon · Rapid Morph 3, Slugger 1Razor Sharp/KO JwlR7 · Lv 3 weapon · Slugger 1, Razor Sharp 3Sonorous/KO JewelR5 · Lv 3 weapon · Horn Maestro 2, Slugger 1Stream/KO JewelR6 · Lv 3 weapon · Slugger 1, Water Attack 3

Explore

FAQ · 3 questions

Poison/KO Jewel [3] FAQ

What does Poison/KO Jewel [3] do in Monster Hunter Wilds?

Poison/KO Jewel [3] grants Poison Duration Up Lv 1 (Extends the duration of your poison's effect by 20%) and Slugger Lv 1 (Stun power +20%). Poison Duration Up is already at its maximum level 1. Slugger caps at Lv 3, so 2 more levels can come from armor, the charm or other decorations.

Which slots does Poison/KO Jewel [3] fit in?

Poison/KO Jewel [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

How do you get Poison/KO Jewel [3]?

Poison/KO Jewel [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 6; this rarity needs tempered materials and drops from stronger tempered monsters.