
- Attack
- 552
- Affinity
- -10%
- Element
- 250 Dragon
- Slots
- 3-3-1
Sharpness
Weapon skills
Monster Hunter Wilds · Gunlance build
Updated · Ver. 1.042 · Before HR 100 · Progression · S tier weapon
A budget Gunlance build from gear available before HR 100, with no Gogma Artian weapon and no rolled charm: G. Lawful Bors with Artillery 3, Guard 3 and Load Shells 2, and Guardian Arkveld β and Dahaad β armor for Flayer 5, Partbreaker 3, Agitator 5, Decimator and Binding Counter.


Priority 1
Artillery
3/3
Priority 2
Load Shells
2/2
Priority 3
Flayer
5/5
Priority 4
Partbreaker
3/3
Priority 5
Agitator
5/5
Priority 6
Guard
3/3
Priority 7
Divine Blessing
2/3
Group bonus
Ward of Wyveria · 3 pts
Set bonus
Decimator I · 3 pts
Set bonus
Binding Counter I · 2 pts
Mantle
Rocksteady Mantle

Sharpness
Weapon skills





Charm
Open wounds with Flayer 5, then spend them with Focus Strikes: Partbreaker 3 adds damage to those strikes and breaks parts faster, which means more rewards per hunt, and Decimator heals you every time a wound is destroyed. Power Clash with the shield to trigger Binding Counter. Most of the damage comes from shelling and Focus Strikes, so the G. Lawful Bors's negative affinity barely matters and the build works on any monster without swapping weapons. Its damage drops when you are not landing Focus Strikes, shelling or holding Binding Counter, and monsters that resist wounds hurt it.
Three Guardian Arkveld β pieces and a Flayer jewel add up to Flayer 5: wounds open much more easily and the skill adds bonus non-elemental damage. Wounds also help the party, who can spend them with their own Focus Strikes.
G. Arkveld Helm β and two Destroyer jewels give Partbreaker 3: parts break faster for more rewards, and Focus Strikes on wounds deal 30% more damage. That is where most of the build's damage comes from.
Helm, Mail and Coil β carry Guardian Arkveld's Vitality: destroying a wound on a large monster restores a moderate amount of health, a small form of health regeneration for a budget set.
Dahaad Shardbraces β and Shardgreaves β carry Jin Dahaad's Revolt: attack goes up after a Power Clash with the shield, or after recovering from webbing, frostblight or being pinned. With Focus Strikes and shelling it is one of the three damage sources this build leans on, so keep it running between wounds.
Artillery Jewel III takes one weapon slot and Magazine/Ironwall covers Load Shells 2 plus the third point of Guard on top of the two the G. Lawful Bors already has. The Shield jewel adds Guard Up 1, enough to block unblockable attacks.
Mighty Cornpopper (event quest) instead of the G. Lawful Bors: Artillery Jewel III and Magazine Jewel II in its 3-2 slots. You lose Guard, but Crackling Cornpopper raises shelling power and fire attack while the Wyvern's Fire gauge flashes red.
The Leaping Charm III (Evade Extender 3) is personal preference; any charm works.
Ward of Wyveria from three Guardian's Protection points is a by-product and only works in the Ruins of Wyveria.
Build by Darcblade, adapted and re-fitted to the database.
Updated · Ver. 1.042 · gear data from wilds.mhdb.io · build adapted from Darcblade
A budget Gunlance build from gear available before HR 100, with no Gogma Artian weapon and no rolled charm: G. Lawful Bors with Artillery 3, Guard 3 and Load Shells 2, and Guardian Arkveld β and Dahaad β armor for Flayer 5, Partbreaker 3, Agitator 5, Decimator and Binding Counter.
Loadout: G. Lawful Bors (Artillery Jewel III [3], Magazine/Ironwall Jwl [3], Shield Jewel [1]); G. Arkveld Helm β, G. Arkveld Mail β, Dahaad Shardbraces β, G. Arkveld Coil β, Dahaad Shardgreaves β; Leaping Charm III; Rocksteady Mantle; armor jewels Flayer Jewel [3], Protection Jewel [1] ×2, Challenger Jewel [3] ×2, Destroyer Jewel [2] ×2. Core skills: Artillery 3, Load Shells 2, Flayer 5, Partbreaker 3, Agitator 5, Guard 3, Divine Blessing 2, plus Ward of Wyveria (Guardian's Protection) and Decimator I (Guardian Arkveld's Vitality) and Binding Counter I (Jin Dahaad's Revolt).
G. Lawful Bors with Artillery Jewel III [3], Magazine/Ironwall Jwl [3], Shield Jewel [1]; G. Arkveld Helm β, G. Arkveld Mail β, Dahaad Shardbraces β, G. Arkveld Coil β, Dahaad Shardgreaves β; Leaping Charm III; Rocksteady Mantle. That reaches Artillery 3, Load Shells 2, Flayer 5, Partbreaker 3 with Ward of Wyveria, Decimator I, Binding Counter I.
Any monster. A budget Gunlance build from gear available before HR 100, with no Gogma Artian weapon and no rolled charm: G. Lawful Bors with Artillery 3, Guard 3 and Load Shells 2, and Guardian Arkveld β and Dahaad β armor for Flayer 5, Partbreaker 3, Agitator 5, Decimator and Binding Counter.
Every piece comes from before HR 100: no arch-tempered gear, no Gogma Artian weapon, no rolled charm and no transcended slots. The G. Lawful Bors is a regular tree weapon and the Leaping Charm III is craftable.
Little. Agitator 5 offsets it when the monster is enraged, and shelling, which cannot crit, does much of the damage along with Focus Strikes boosted by Partbreaker.
It is adapted from Darcblade's video "BEST ENDGAME GUNLANCE BUILDS : MONSTER HUNTER WILDS", re-fitted to the game data on this site: every piece, jewel and skill total above is checked against the database, and the swaps list what was changed and why.
Gunlance is S tier on the weapon tier list. This is one of 4 Gunlance builds on the site, each tuned for a different target.
Mutual Hostility II, Super Recovery and Peak Performance 5 on a fire Auguring Omen.
Artillery 3 · Load Shells 2 · Guard 3
Hasten Recovery II, Super Recovery and Offensive Guard 3 with Artillery 3 and Flayer 5.
Artillery 3 · Load Shells 2 · Offensive Guard 3
Burst 5 with Burst Boost II, Binding Counter and Guts on a fire Auguring Omen.
Artillery 3 · Load Shells 2 · Burst 5