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Halilintar Clairglaive, Monster Hunter Wilds Insect Glaive, shown with the model it shares in its upgrade tree

Model shared with its upgrade tree

Halilintar Clairglaive

Insect Glaive stats · Ver. 1.042 ·

Rarity 8Insect GlaiveRey Dau TreeThunder

Attack

682

220 true raw

Affinity

0%

Neutral

Thunder

200

Element

Sharpness

White

Monster Hunter Wilds · Ver. 1.042

Halilintar Clairglaive is a rarity 8 Insect Glaive with 682 attack and 0% affinity, 200 Thunder, white sharpness at base and 3 decoration slots (3-2-1).

An upgraded Rey Halilintar. May its lighting surge upon the raging winds and ravage the battlefield.

Data verified · Source: wilds.mhdb.io

Stats

Attack

682220 true raw

88% of the rarity 8 ceiling (775)

Affinity

0%Neutral

Every 10% ≈ 2.5% average damage

Thunder element

20020 true

Defense bonus

—

Sharpness

white at base

red 10 · orange 10 · yellow 100 · green 70 · blue 70 · white 90

Handicraft +5 per level

Decoration slots

321

Skills

Charge Master 1Focus 2
Kinsect level
8

Crafting materials

Upgrade path

  1. 1R1Hope Glaive I2790% aff
  2. 2R1Hope Glaive II3100% aff
  3. 3R2Balahara Glaive I341+10% aff
  4. 4R3Rey Halilintar I4340% aff
  5. 5R5Rey Halilintar II5270% aff
  6. 6R7Rey Halilintar III6200% aff
  7. 7R8Halilintar ClairglaiveThis weapon6820% aff

Compare

FAQ · 3 questions

Halilintar Clairglaive FAQ

What are Halilintar Clairglaive's stats?

Halilintar Clairglaive is a rarity 8 Insect Glaive with 682 attack and 0% affinity, 200 Thunder, white sharpness at base and 3 decoration slots (3-2-1). It carries Charge Master 1, Focus 2.

How do you get Halilintar Clairglaive?

Upgrade Rey Halilintar III with 6× Rey Dau Carapace, 4× Rey Dau Bolthorn, 1× Rey Dau Boltgem, 5× Hunter Symbol III and 20,000 zenny. From the base of the tree the full path costs 41,300 zenny.

Is Halilintar Clairglaive good?

Halilintar Clairglaive ranks #7 for raw attack among rarity 8 Insect Glaives, and its Thunder value makes it a matchup pick against monsters weak to Thunder. Rarity 8 weapons are endgame-viable in Ver. 1.042.