
Model shared with its upgrade tree
Jail Hammer IV
Hammer stats · Ver. 1.042 ·
Attack
1040
200 true raw
Affinity
0%
Neutral
Paralysis
220
Status
Sharpness
White
Monster Hunter Wilds · Ver. 1.042
Jail Hammer IV is a rarity 7 Hammer with 1040 attack and 0% affinity, 220 Paralysis, white sharpness at base and 3 decoration slots (3-2-1).
A unique hammer design that utilizes Thunderbug discharges to shock and paralyze monsters.
Data verified · Source: wilds.mhdb.io
Stats
Attack
1040200 true raw
95% of the rarity 7 ceiling (1092)
Affinity
0%Neutral
Every 10% ≈ 2.5% average damage
Paralysis status
22022 true
Defense bonus
—
Sharpness
white at basered 70 · orange 70 · yellow 60 · green 60 · blue 60 · white 30
Handicraft +5 per level
Decoration slots
Skills
Crafting materials
Upgrade Jail Hammer IV
14,000 z
Upgrade path
- 1R1Hope Hammer I4680% aff
- 2R1Jail Hammer IParalysis 1505200% aff
- 3R3Jail Hammer IIParalysis 1707280% aff
- 4R5Jail Hammer IIIParalysis 2008840% aff
- 5R7Jail Hammer IVThis weaponParalysis 22010400% aff
- ↳R8Binder MaceParalysis 25011440% aff
Compare
Jail Hammer IV FAQ
What are Jail Hammer IV's stats?
Jail Hammer IV is a rarity 7 Hammer with 1040 attack and 0% affinity, 220 Paralysis, white sharpness at base and 3 decoration slots (3-2-1). It carries Stamina Thief 3.
How do you get Jail Hammer IV?
Upgrade Jail Hammer III with 6× Lala Barina Floret+, 4× Lala Barina Stinger+, 3× Monster Hardbone and 14,000 zenny. From the base of the tree the full path costs 20,000 zenny.
Is Jail Hammer IV good?
Jail Hammer IV ranks #5 for raw attack among rarity 7 Hammers, and its Paralysis value makes it a matchup pick against monsters weak to Paralysis. Higher rarity weapons in the same tree outscale it in the endgame.