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Growth Jewel [1] icon, level 1 armor decoration

Growth Jewel [1]

Armor decoration · Ver. 1.042 ·

Rarity 3Lv 1 armorOffense

Self-Improvement

Lv 1

Max Lv 1

Slot

Lv 1

Fits armor Lv 1+

Sell value

150 z

Zenny

Rarity

3

High-rank melding

Monster Hunter Wilds · Ver. 1.042

Growth Jewel [1] is a level 1 armor decoration (rarity 3) granting Self-Improvement 1. It fits any armor slot of level 1 or higher.

A decoration that grants the Self-Improvement skill.

Data verified · Source: wilds.mhdb.io

Skill granted

Self-Improvement

Lv 1 / 1Offense

Attack and defense increase as time passes while on a quest. (The maximum is reached after 30 minutes.)

  1. Lv 1Activates skill effect.this jewel

Fits in

123

Level 1+ armor slots

Growth Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.

Growth Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.

Builds using Growth Jewel

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FAQ · 3 questions

Growth Jewel [1] FAQ

What does Growth Jewel [1] do in Monster Hunter Wilds?

Growth Jewel [1] grants Self-Improvement Lv 1 (Activates skill effect). Self-Improvement is already at its maximum level 1.

Which slots does Growth Jewel [1] fit in?

Growth Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.

How do you get Growth Jewel [1]?

Growth Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.