Brace Jewel [1]
Armor decoration · Ver. 1.042 ·
Flinch Free
Lv 1
Max Lv 3
Slot
Lv 1
Fits armor Lv 1+
Sell value
150 z
Zenny
Rarity
3
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Brace Jewel [1] is a level 1 armor decoration (rarity 3) granting Flinch Free 1. It fits any armor slot of level 1 or higher.
A decoration that grants the Flinch Free skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Flinch Free
Lv 1 / 3UtilityPrevents knockbacks and other reactions to small damage.
- Lv 1Prevents knockbacks.this jewel
- Lv 2Prevents knockbacks. Tripping is reduced to a knockback instead.
- Lv 3Prevents knockbacks and tripping.
Fits in
Level 1+ armor slots
Brace Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
Brace Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Builds using Brace Jewel
- Black Eclipse HammerHammer×1
- Powerhouse HammerHammer×3
Explore
Brace Jewel [1] FAQ
What does Brace Jewel [1] do in Monster Hunter Wilds?
Brace Jewel [1] grants Flinch Free Lv 1 (Prevents knockbacks). Flinch Free caps at Lv 3, so 2 more levels can come from armor, the charm or other decorations.
Which slots does Brace Jewel [1] fit in?
Brace Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
How do you get Brace Jewel [1]?
Brace Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
