Paralyzer Jewel [1]
Weapon decoration · Ver. 1.042 ·
Paralysis Attack
Lv 1
Max Lv 3
Slot
Lv 1
Fits weapon Lv 1+
Sell value
150 z
Zenny
Rarity
3
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Paralyzer Jewel [1] is a level 1 weapon decoration (rarity 3) granting Paralysis Attack 1. It fits any weapon slot of level 1 or higher.
A decoration that grants the Paralysis Attack skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Paralysis Attack
Lv 1 / 3ElementIncreases the rate of paralysis buildup. (Paralysis buildup has a maximum limit.)
- Lv 1Paralysis buildup +5% Bonus: +10this jewel
- Lv 2Paralysis buildup +10% Bonus: +20
- Lv 3Paralysis buildup +20% Bonus: +50
Fits in
Level 1+ weapon slots
Paralyzer Jewel [1] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 1 slot or higher (level 1, 2, 3). Every weapon page lists its slot sizes as ①②③.
Paralyzer Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Explore
Paralyzer Jewel [1] FAQ
What does Paralyzer Jewel [1] do in Monster Hunter Wilds?
Paralyzer Jewel [1] grants Paralysis Attack Lv 1 (Paralysis buildup +5% Bonus: +10). Paralysis Attack caps at Lv 3, so 2 more levels can come from armor, the charm or other decorations.
Which slots does Paralyzer Jewel [1] fit in?
Paralyzer Jewel [1] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 1 slot or higher (level 1, 2, 3). Every weapon page lists its slot sizes as ①②③.
How do you get Paralyzer Jewel [1]?
Paralyzer Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
