Blunt Jewel III [3]
Weapon decoration · Ver. 1.042 ·
Bludgeoner
Lv 3
Max Lv 3
Slot
Lv 3
Weapon Lv 3 only
Sell value
250 z
Zenny
Rarity
5
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Blunt Jewel III [3] is a level 3 weapon decoration (rarity 5) granting Bludgeoner 3. It fits any weapon slot of level 3.
A decoration that grants the Bludgeoner skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Bludgeoner
Lv 3 / 3SharpnessIncreases damage dealt when your weapon sharpness is low.
- Lv 1+5% damage dealt when your sharpness gauge is yellow or lower.
- Lv 2+10% damage dealt when your sharpness gauge is yellow or lower.
- Lv 3+10% damage dealt when your sharpness gauge is green or lower.this jewel
Also onBlunt Jewel II [2], Blunt Jewel [1]
Fits in
Level 3 weapon slots only
Blunt Jewel III [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.
Blunt Jewel III [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Explore
Blunt Jewel III [3] FAQ
What does Blunt Jewel III [3] do in Monster Hunter Wilds?
Blunt Jewel III [3] grants Bludgeoner Lv 3 (+10% damage dealt when your sharpness gauge is green or lower). Bludgeoner is already at its maximum level 3.
Which slots does Blunt Jewel III [3] fit in?
Blunt Jewel III [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.
How do you get Blunt Jewel III [3]?
Blunt Jewel III [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
