Blast Jewel III [3]
Weapon decoration · Ver. 1.042 ·
Blast Attack
Lv 3
Max Lv 3
Slot
Lv 3
Weapon Lv 3 only
Sell value
250 z
Zenny
Rarity
5
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Blast Jewel III [3] is a level 3 weapon decoration (rarity 5) granting Blast Attack 3. It fits any weapon slot of level 3.
A decoration that grants the Blast Attack skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Blast Attack
Lv 3 / 3ElementIncreases the rate of blast buildup. (Blast buildup has a maximum limit.)
- Lv 1Blast buildup +5% Bonus: +10
- Lv 2Blast buildup +10% Bonus: +20
- Lv 3Blast buildup +20% Bonus: +50this jewel
Also onBlast Jewel II [2], Blast Jewel [1]
Fits in
Level 3 weapon slots only
Blast Jewel III [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.
Blast Jewel III [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Explore
Blast Jewel III [3] FAQ
What does Blast Jewel III [3] do in Monster Hunter Wilds?
Blast Jewel III [3] grants Blast Attack Lv 3 (Blast buildup +20% Bonus: +50). Blast Attack is already at its maximum level 3.
Which slots does Blast Jewel III [3] fit in?
Blast Jewel III [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.
How do you get Blast Jewel III [3]?
Blast Jewel III [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
