Blast Jewel II [2]
Weapon decoration · Ver. 1.042 ·
Blast Attack
Lv 2
Max Lv 3
Slot
Lv 2
Fits weapon Lv 2+
Sell value
200 z
Zenny
Rarity
4
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Blast Jewel II [2] is a level 2 weapon decoration (rarity 4) granting Blast Attack 2. It fits any weapon slot of level 2 or higher.
A decoration that grants the Blast Attack skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Blast Attack
Lv 2 / 3ElementIncreases the rate of blast buildup. (Blast buildup has a maximum limit.)
- Lv 1Blast buildup +5% Bonus: +10
- Lv 2Blast buildup +10% Bonus: +20this jewel
- Lv 3Blast buildup +20% Bonus: +50
Also onBlast Jewel III [3], Blast Jewel [1]
Fits in
Level 2+ weapon slots
Blast Jewel II [2] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 2 slot or higher (level 2, 3). Every weapon page lists its slot sizes as ①②③.
Blast Jewel II [2] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 4; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Explore
Blast Jewel II [2] FAQ
What does Blast Jewel II [2] do in Monster Hunter Wilds?
Blast Jewel II [2] grants Blast Attack Lv 2 (Blast buildup +10% Bonus: +20). Blast Attack caps at Lv 3, so 1 more level can come from armor, the charm or other decorations.
Which slots does Blast Jewel II [2] fit in?
Blast Jewel II [2] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 2 slot or higher (level 2, 3). Every weapon page lists its slot sizes as ①②③.
How do you get Blast Jewel II [2]?
Blast Jewel II [2] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 4; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
