Survival Jewel [1]
Armor decoration · Ver. 1.042 ·
Survival Expert
Lv 1
Max Lv 3
Slot
Lv 1
Fits armor Lv 1+
Sell value
150 z
Zenny
Rarity
3
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Survival Jewel [1] is a level 1 armor decoration (rarity 3) granting Survival Expert 1. It fits any armor slot of level 1 or higher.
A decoration that grants the Survival Expert skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Survival Expert
Lv 1 / 3HealthExtra health is recovered from environmental interactables.
- Lv 1Restores 50 health.this jewel
- Lv 2Restores 80 health.
- Lv 3Restores 100 health.
Fits in
Level 1+ armor slots
Survival Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
Survival Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Explore
Survival Jewel [1] FAQ
What does Survival Jewel [1] do in Monster Hunter Wilds?
Survival Jewel [1] grants Survival Expert Lv 1 (Restores 50 health). Survival Expert caps at Lv 3, so 2 more levels can come from armor, the charm or other decorations.
Which slots does Survival Jewel [1] fit in?
Survival Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
How do you get Survival Jewel [1]?
Survival Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
