Specimen Jewel [1]
Armor decoration · Ver. 1.042 ·
Entomologist
Lv 1
Max Lv 1
Slot
Lv 1
Fits armor Lv 1+
Sell value
150 z
Zenny
Rarity
3
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Specimen Jewel [1] is a level 1 armor decoration (rarity 3) granting Entomologist 1. It fits any armor slot of level 1 or higher.
A decoration that grants the Entomologist skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Entomologist
Lv 1 / 1GatheringThe bodies of small insect monsters won't be destroyed, allowing them to be carved. (Excludes some.)
- Lv 1Activates skill effect.this jewel
Fits in
Level 1+ armor slots
Specimen Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
Specimen Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Explore
Specimen Jewel [1] FAQ
What does Specimen Jewel [1] do in Monster Hunter Wilds?
Specimen Jewel [1] grants Entomologist Lv 1 (Activates skill effect). Entomologist is already at its maximum level 1.
Which slots does Specimen Jewel [1] fit in?
Specimen Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
How do you get Specimen Jewel [1]?
Specimen Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
