Sharp Jewel II [2]
Weapon decoration · Ver. 1.042 ·
Protective Polish
Lv 2
Max Lv 3
Slot
Lv 2
Fits weapon Lv 2+
Sell value
200 z
Zenny
Rarity
4
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Sharp Jewel II [2] is a level 2 weapon decoration (rarity 4) granting Protective Polish 2. It fits any weapon slot of level 2 or higher.
A decoration that grants the Protective Polish skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Protective Polish
Lv 2 / 3SharpnessWeapon sharpness does not decrease for a set time after sharpening.
- Lv 1Grants no sharpness loss for 30 seconds after activation.
- Lv 2Grants no sharpness loss for 60 seconds after activation.this jewel
- Lv 3Grants no sharpness loss for 90 seconds after activation.
Also onSharp Jewel III [3], Sharp Jewel [1]
Fits in
Level 2+ weapon slots
Sharp Jewel II [2] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 2 slot or higher (level 2, 3). Every weapon page lists its slot sizes as ①②③.
Sharp Jewel II [2] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 4; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Explore
Sharp Jewel II [2] FAQ
What does Sharp Jewel II [2] do in Monster Hunter Wilds?
Sharp Jewel II [2] grants Protective Polish Lv 2 (Grants no sharpness loss for 60 seconds after activation). Protective Polish caps at Lv 3, so 1 more level can come from armor, the charm or other decorations.
Which slots does Sharp Jewel II [2] fit in?
Sharp Jewel II [2] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 2 slot or higher (level 2, 3). Every weapon page lists its slot sizes as ①②③.
How do you get Sharp Jewel II [2]?
Sharp Jewel II [2] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 4; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
