Ranger Jewel [1]
Armor decoration · Ver. 1.042 ·
Outdoorsman
Lv 1
Max Lv 1
Slot
Lv 1
Fits armor Lv 1+
Sell value
150 z
Zenny
Rarity
3
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Ranger Jewel [1] is a level 1 armor decoration (rarity 3) granting Outdoorsman 1. It fits any armor slot of level 1 or higher.
A decoration that grants the Outdoorsman skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Outdoorsman
Lv 1 / 1GatheringImproves fishing, grilling, and transporting abilities.
- Lv 1Improves fishing, grilling, and transporting abilities.this jewel
Fits in
Level 1+ armor slots
Ranger Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
Ranger Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
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Ranger Jewel [1] FAQ
What does Ranger Jewel [1] do in Monster Hunter Wilds?
Ranger Jewel [1] grants Outdoorsman Lv 1 (Improves fishing, grilling, and transporting abilities). Outdoorsman is already at its maximum level 1.
Which slots does Ranger Jewel [1] fit in?
Ranger Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
How do you get Ranger Jewel [1]?
Ranger Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
