Pep Jewel [1]
Armor decoration · Ver. 1.042 ·
Sleep Resistance
Lv 1
Max Lv 3
Slot
Lv 1
Fits armor Lv 1+
Sell value
150 z
Zenny
Rarity
3
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Pep Jewel [1] is a level 1 armor decoration (rarity 3) granting Sleep Resistance 1. It fits any armor slot of level 1 or higher.
A decoration that grants the Sleep Resistance skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Sleep Resistance
Lv 1 / 3DefenseReduces the duration of sleep.
- Lv 1Reduces the duration of sleep by 30%.this jewel
- Lv 2Reduces the duration of sleep by 60%.
- Lv 3Prevents sleep.
Fits in
Level 1+ armor slots
Pep Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
Pep Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Explore
Pep Jewel [1] FAQ
What does Pep Jewel [1] do in Monster Hunter Wilds?
Pep Jewel [1] grants Sleep Resistance Lv 1 (Reduces the duration of sleep by 30%). Sleep Resistance caps at Lv 3, so 2 more levels can come from armor, the charm or other decorations.
Which slots does Pep Jewel [1] fit in?
Pep Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
How do you get Pep Jewel [1]?
Pep Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
