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Mastery Jewel [3] icon, level 3 weapon decoration

Mastery Jewel [3]

Weapon decoration · Ver. 1.042 ·

Rarity 5Lv 3 weaponSharpness

Master's Touch

Lv 1

Max Lv 1

Slot

Lv 3

Weapon Lv 3 only

Sell value

250 z

Zenny

Rarity

5

High-rank melding

Monster Hunter Wilds · Ver. 1.042

Mastery Jewel [3] is a level 3 weapon decoration (rarity 5) granting Master's Touch 1. It fits any weapon slot of level 3.

A decoration that grants the Master's Touch skill.

Data verified · Source: wilds.mhdb.io

Skill granted

Master's Touch

Lv 1 / 1Sharpness

Prevents your weapon from losing sharpness during critical hits.

  1. Lv 1Grants an 80% chance of no sharpness loss while active.this jewel

Fits in

123

Level 3 weapon slots only

Mastery Jewel [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

Mastery Jewel [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.

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FAQ · 3 questions

Mastery Jewel [3] FAQ

What does Mastery Jewel [3] do in Monster Hunter Wilds?

Mastery Jewel [3] grants Master's Touch Lv 1 (Grants an 80% chance of no sharpness loss while active). Master's Touch is already at its maximum level 1.

Which slots does Mastery Jewel [3] fit in?

Mastery Jewel [3] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 3 slot, the largest slot size in Ver. 1.042. Every weapon page lists its slot sizes as ①②③.

How do you get Mastery Jewel [3]?

Mastery Jewel [3] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 5; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.