Flash Jewel [1]
Armor decoration · Ver. 1.042 ·
Blindsider
Lv 1
Max Lv 1
Slot
Lv 1
Fits armor Lv 1+
Sell value
150 z
Zenny
Rarity
3
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Flash Jewel [1] is a level 1 armor decoration (rarity 3) granting Blindsider 1. It fits any armor slot of level 1 or higher.
A decoration that grants the Blindsider skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Blindsider
Lv 1 / 1ItemImproves the effectiveness of flash attacks and items.
- Lv 1Improves the effectiveness of flash attacks and items.this jewel
Fits in
Level 1+ armor slots
Flash Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
Flash Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Explore
Flash Jewel [1] FAQ
What does Flash Jewel [1] do in Monster Hunter Wilds?
Flash Jewel [1] grants Blindsider Lv 1 (Improves the effectiveness of flash attacks and items). Blindsider is already at its maximum level 1.
Which slots does Flash Jewel [1] fit in?
Flash Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
How do you get Flash Jewel [1]?
Flash Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
