Expert Jewel II [2]
Weapon decoration · Ver. 1.042 ·
Critical Eye
Lv 2
Max Lv 5
Slot
Lv 2
Fits weapon Lv 2+
Sell value
200 z
Zenny
Rarity
4
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Expert Jewel II [2] is a level 2 weapon decoration (rarity 4) granting Critical Eye 2. It fits any weapon slot of level 2 or higher.
A decoration that grants the Critical Eye skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Critical Eye
Lv 2 / 5AffinityIncreases affinity.
- Lv 1Affinity +4%
- Lv 2Affinity +8%this jewel
- Lv 3Affinity +12%
- Lv 4Affinity +16%
- Lv 5Affinity +20%
Also onExpert Jewel III [3], Expert Jewel [1], Charge Up/Expert Jwl [3], Flight/Expert Jewel [3] and 4 more
Fits in
Level 2+ weapon slots
Expert Jewel II [2] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 2 slot or higher (level 2, 3). Every weapon page lists its slot sizes as ①②③.
Expert Jewel II [2] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 4; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Explore
Expert Jewel II [2] FAQ
What does Expert Jewel II [2] do in Monster Hunter Wilds?
Expert Jewel II [2] grants Critical Eye Lv 2 (Affinity +8%). Critical Eye caps at Lv 5, so 3 more levels can come from armor, the charm or other decorations.
Which slots does Expert Jewel II [2] fit in?
Expert Jewel II [2] is a weapon decoration, so it only goes into the slots on a weapon, never into armor. It needs a level 2 slot or higher (level 2, 3). Every weapon page lists its slot sizes as ①②③.
How do you get Expert Jewel II [2]?
Expert Jewel II [2] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random weapon decorations. Pick Weapon Decoration melding at the rarity band that includes rarity 4; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
