Antipara Jewel [1]
Armor decoration · Ver. 1.042 ·
Paralysis Resistance
Lv 1
Max Lv 3
Slot
Lv 1
Fits armor Lv 1+
Sell value
150 z
Zenny
Rarity
3
High-rank melding
Monster Hunter Wilds · Ver. 1.042
Antipara Jewel [1] is a level 1 armor decoration (rarity 3) granting Paralysis Resistance 1. It fits any armor slot of level 1 or higher.
A decoration that grants the Paralysis Resistance skill.
Data verified · Source: wilds.mhdb.io
Skill granted
Paralysis Resistance
Lv 1 / 3DefenseReduces the duration of paralysis.
- Lv 1Reduces the duration of paralysis by 30%.this jewel
- Lv 2Reduces the duration of paralysis by 60%.
- Lv 3Prevents paralysis.
Fits in
Level 1+ armor slots
Antipara Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
Antipara Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
Explore
Antipara Jewel [1] FAQ
What does Antipara Jewel [1] do in Monster Hunter Wilds?
Antipara Jewel [1] grants Paralysis Resistance Lv 1 (Reduces the duration of paralysis by 30%). Paralysis Resistance caps at Lv 3, so 2 more levels can come from armor, the charm or other decorations.
Which slots does Antipara Jewel [1] fit in?
Antipara Jewel [1] is an armor decoration, so it only goes into the slots on armor pieces, never into a weapon. It needs a level 1 slot or higher (level 1, 2, 3). Each armor piece shows its slot sizes as ①②③ in the equipment box, and the build pages list them per piece.
How do you get Antipara Jewel [1]?
Antipara Jewel [1] is not forged at the Smithy. Like every decoration it comes from quest rewards, mostly tempered monster investigations in high rank, and from the Melding Pot, where spare monster materials are melded into random armor decorations. Pick Armor Decoration melding at the rarity band that includes rarity 3; this rarity melds from ordinary high-rank materials and drops from most tempered investigations.
